Main updates in this release are:
- A/A Radar updates
- Auto Acquisition modes
- Radar locks onto first target found, enters STT (Single Target Track) mode
- GACQ - Gun Acquisition
- radar scans HUD field of view
- WACQ - Wide Acquisition
- radar follows a wide scan pattern
- VACQ - Vertical Acquisition
- used in turning dogfights, radar scans forward and up
- BST - Boresight
- Radar points straight ahead
- A/A HUD updates
- A/A Gun symbology
- Gun Director Reticle
- displayed with radar lock
- AIM9 Symbology
- improved seeker code
- lock & launch without radar input
- SEAM mode ( Sidewinder Expanded Acquisition Mode)
- AIM9 seeker nutates (wobbles) within an expanded forward view
- After lock is achieved the tone changes andce lock is
- NIRD display (Normalised In Range Display)
- A/A Radar MFD display updates
- Symbology updated for RWS,TWS,VSS and STT
- HUD RWR Threats
- display of current RWR threats on the HUD
- Improved HUD rendering
- Clearer display of HUD & HUD glass
- New controls added
- TMS FWD/AFT/LFT/RGT renamed to TDC (Target Designator Control)
- used to move the TDC cursor within the MFD radar display
- TDC Select added
- used to select a target under the TDC cursor
- Cage/UnCage
- used to command AIM9 seeker caged straight ahead or free
- Undesignate
- breaks current lock
- Sensor Select Switch
- In A/A master mode
- FWD
- Selects radar BST mode
- AFT
- Selects radar AACQ mode
- LFT
- Selects radar WACQ mode
- RGT
- Selects radar VACQ mode
- A/A Weapon Select Switch
- FWD
- Selects AIM9, radar BST mode
- AFT
- Select AIM9, SEAM mode
- LFT
- Select GUN, radar to GACQ mode
- RGT
- Select AIM120
- Bug fixes include
- distant terrain rendering issue
- AIM9 growl disabled in menus
Beyond that the in-game tactical display will be added. This is a real-time extension of the current tactical display used in the mission planner.
Then we get into missions and the first of the campaigns.
Here are some screenshots from v813.3:
GUN Reticle with A/A lock
AIM9 SEAM Mode
AIM9 NIRD
RWR HUD Threats